Commands Documentation

/status

Shows general status information about the bot like:

/create-match

Creates a custom match

Required Options

mode

Mode to host, can be one from the default options, an island code or a custom playlist ID
Examples:

region

Region to use, anyone who wants to join the match must use the same region in game.
Supports:

Depending of the bot usage, you may be put into a "wait queue".

This means all the clients for that specific region are in use and you need to wait until a client is no longer used.

As for v1.7.5 each region has 2 clients.

custom_key

The custom matchmaking code to use. This is the key you use in game in order to use custom matchmaking.

Key Requirements:

Valid keys example:

Invalid keys example:

If a key is used by someone else no one will be able to use the same key again after some time, this is to prevent matchmaking errors.

Also, you can't use the same key another user is using that given time. No matter the mode or region used.

Note:

If a key is allowed by Rem it doesn't mean its guaranteed to work.
We recommend you not use keys that contain words, ids or similar.

Optional

auto_start

Automatically starts the match after the amount of minutes specified.

You must put the amount of time (in minutes) you want the match to automatically start

For example, an auto start in 4 minutes looks like this:
cmds-auto-start-e1.png

You will see the remaining time for it to start in the match message:
cmds-auto-start-e2.png

Limitations

Unless you're a Premium user, auto start will only work if you set it to or below 5 minutes, anything above that won't affect at all the match.
Otherwise, auto start can be set up to 30 minutes.

Note

If auto start reaches it's time limit and no one is queued to the match it won't do anything. After this auto start will be disabled.

net_cl

Allows you to use certain NetCL (a.k.a matchmake in older versions of the game)

Since there's only 2 versions that can matchmake using official servers, this option can only be set to:

Unless you are using Chapter 2 Season 3 you don't have to touch this option.

bucket_int

Honestly, I had no idea what to call this option so I named it exactly like the variable name I used lol

Allows you to set certain value in the bucket ID.

⚠️ Don't touch this option at all unless you are using custom game modes or 13.40 net_cl !

There's a number used in the bucket ID that allows matchmaking to match players who are on the same version of the game (similar to net_cl).
Unlike net_cl this number tends to be changed with new updates (usually 1, 2 or 3)

For the freaky nerdies out there is this one:

cmds-bucket-int-e1.png

If you can't join a created match and you're using the same Region & Custom Key this option must be manually set.

With 13.40, you maybe need to set this

Valid Options

If you select of the default modes most of the time you won't have to touch this either.


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